Face-like Feature at West Candor Chasma, Mars
MGS Image AB108403
Horace W. Crater
The University of Tennessee
Space Institute, B.H. Goethert Parkway
Tullahoma, TN 37388-8897
Jean Pierre Levasseur
Northern Maine Technical
College
Presque Isle, ME 04769
Abstract
We describe aspects of a skull-like feature found in Mars Global Surveyor
(MGS) image AB108403. The skull-like feature becomes face-like when
one recognizes the presence of component facial features of appropriate
size and shape, features such as cheek, chin and neck. Further component
features of the image including eyes, nose, and mouth combine to give
the impression of a human-like face. A special analysis of the eyes is
undertaken, one involving two independent eye specialists. We then undertake
a critical analysis including a comparison of natural head or face-like
features on earth as well as a probability analysis of the possibility
that the features could have appeared randomly. Our analysis suggests that
natural and/or random processes fail to provide a satisfactory explanation
for its formation. Among others, we also describe a flat facial profile
found in a statistical survey for other eye-like features on Mars. The Profile
has an identifiable eye, nose, lips, chin, cheek, and neck. Unlike
natural head-like features found on earth, which tend to be grotesque and
quite angular, both the Skullface image and the Profile image have relatively
smooth and proportionate facial features.
Introduction
NASA scientist
Tobias Owen discovered what has come to be known as the "Face on Mars"
among the many images taken by one of the Viking space probes in 1976.
On July 31st of that year the Public Information Office at the Jet Propulsion
Laboratory (JPL) commented in a caption that, "…the picture shows eroded
mesa-like landforms. The huge rock formation in the center, which resembles
a human head, is formed by shadows giving the illusion of eyes, nose, and
mouth" (JPL, 1976). Controversy on the accuracy of this statement has raged
for over 25 years. In the meantime, the MGS spacecraft acquired new
imagery of the object using its Mars Orbital Cameras (MOC). These included
the April 1998 image (PIA01236), the January 2001 partially illuminated
image (M1600184), and the fully illuminated Extended Mission image (E0300824)
of April 2001.
Contrary to
claims of natural origins made by individual scientists at NASA (Morrison,
1998) and at JPL (Pieri, 1999), the MGS images supported the earlier claims
(Carlotto, 1997) concerning the unusual symmetry of the "Face", the unusual
regularity of its platform (Carlotto, 1999), and new indications of the
existence of secondary facial features not seen in the Viking images but
expected if the "Face" was indeed an intentional construction. Further
analyses involving both statistical and newly applied image enhancement
procedures that were not previously available supported the artificiality
hypothesis (Van Flandern, 2002). Although appearing at first glance to
be a highly eroded natural formation, analysis of the new Extended Mission
image shows the object to possess a very high degree of symmetry in two directions
(Carlotto, 2002). Flemming, (2002) presented evidence countering recent
claims of natural origins for the Face reported by Phillips, (2002) based
on the MGS laser altimeter data. Flemming's conclusions support the earlier
shape-from-shading methods used by Carlotto (1988). Carlotto and others have
also presented independent evidence of a statistical nature supporting the
claim that certain objects on Mars are artificial (Carlotto, 1997). These
features include not only the "Face" but also patterns of relative placements
and alignments of various other anomalous objects. Included among these were
a series of mound shaped objects each about the size of a city block. Crater
and McDaniel have shown that a pattern of repetition of the arrangement of
these objects is well beyond chance (Crater, 1999). Although no claims
of artificiality were made, they uncovered an unusual anomaly of a repeating
geometrical pattern, certain aspects of which show a high degree of precision
and mathematical elegance.
Here we limit
further discussion of the evidence present in the above articles and the
continued controversy regarding the "Face". We now turn to another face-like
feature we feel presents additional evidence in support for the artificial
origins hypothesis. We focus on one of 78,000 MOC images posted on a web
site operated by Malin Space Science Systems (MSSS), the NASA contractor
responsible for operating the Mars Orbital Cameras. Taken at the north wall
of West Candor Chasma, image AB108403 is available to anyone on the internet
at http://www.msss.com/moc_gallery/ab1_m04/images/AB108403.html.
Here we intend to describe the central and strongest of several anomalous
objects found in this image.
1. Face at West Candor Chasma
Unlike the
Cydonia Face, the face-like feature in the AB108403 image was not discovered
by a NASA scientist. It was first brought to the attention of the public
on a web site operated by Mr. Paul McLeod. Unlike the Cydonia Face,
this feature is not isolated, is not lying flat, and is not directed upward.
Instead, it is on the side of a cliff near the bottom of a large canyon.
It is located near the bottom of the north wall of West Candor Chasma atop
or against what appears to be the debris flow of a landslide off the chasm
wall. The object may have been at one time buried but then was exposed
by this landslide. The reader is invited to make his/her own conclusions
by examining the magnificent Viking mosaic in Figure 1-a.
Figure 1-b is a blow-up of the area where the 8403
image is located. We emphasize the feature, unlike the Cydonia face, is
not on a flat horizontal plane. Rather, it appears to be on a sloped wall
of a canyon. This would make it less likely to become covered by settling
layers of dust.
Figure
1-a: Viking Mosaic of Candor Chasma with MGS image AB108403 located left
at north wall
Fig. 1-b.
Skullface location at north wall. Rubble at lower portion of image suggests
there may have been a landslide.
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Fig. 1-c.
Viking image from frame 66A24 of the Skullface area at the north wall
of the chasma.
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Continued
study of the entire 4.67km-by-35.55km MGS image swath, as well as corroborating
Viking imagery located by Erol Torun (Figure 1-c),
resulted in the discovery of the feature of Figure 2.
Fig.
2. Skullface. Cropping of AB108403. The image was processed by increasing
contrast and brightness.
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Informally it has come to be called "Skullface" because of what appeared
at first to be an abnormally large bald skull. Pictures depicting each of
the observed facial features are attached toward the end of this paper,
but we suggest the reader closely examine the un-annotated pictures before
inspecting those labeled by the authors so that the reader may draw his/her
own initial impressions.
General
outline of skull: The top of the skull has a hemispheric shape. The
skull is often the first feature noticed, the most prominent of several
suggestive head and face-like features including cheek, chin, and neck.
The spacecraft altitude was 1037 km while the "slant distance", the distance
between the object and the MOC, was 1214 km. This means the MGS turned from
nadir to obtain the image off to the east. This results in a certain amount
of facial asymmetry. The skull appears turned approximately thirty degrees
from face-on to camera in the image. In other words, although not in perfect
profile, some of the left (the reader's right) side of the feature's head
is out of view. Given this interpretation of its orientation and assuming
the feature is intended to portray a face, one naturally would look for
the most prominent features of any face, namely the eyes.
Fig. 3. The Skullface right eye.
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Eyes. At about the center of
the image (just to the east of center, top being north), is a feature
that appears to be a very detailed eye (Figure 3) including a) an appropriately
tapered oval slit within a circular-like socket b) an upper and lower
eyelid c) an eyeball displaying a portion of a circular iris and/or a
full circular pupil within the iris and d) whites of the eye near the temporal
corner. Note the bottom lid margin and how it widens toward the temporal
corner (reader's left) of the lid aperture. Detail of this sort is unexpected
and is therefore still more improbable that there should be two such formations,
an accompanying left eye. But by careful examination of the head one will
find a left eye located where the right eye's mate should be if the object
were an intentionally sculpted face. It is located on the head to the viewer's
right and slightly higher than the right eye, an asymmetry due to camera
perspective. The second eye has almost exactly the same features as the
first, although the upper and lower eyelids are not as visible and it is
slightly smaller. On the other hand, almost the entire circular iris and/or
pupil is visible. Furthermore, this eye has the whites visible at both corners
of the eye.
The left eye
socket is more circular than the right and the two eyes are not exactly
the same. However, we do not believe this is a significant problem because
not only do our eyes deform with facial expressions, but more importantly,
such differences have been realistically portrayed in sculptures (for example
in the Mt. Rushmore carving of George Washington below).
Mouth. There
is a small mouth with closed lips. Its corners are raised slightly. The
mouth is not a gaping mouth. There is a faint broken line marking the boundary
between the closed lips. At the center, the top lip has a slight inverted
curvature typical of a human lip.
Chin. The chin protrudes and curves as would be expected under the
mouth.
Neck. The neck connects the head to the shoulders.
Nose. An upturned
nose with bridge and two wide nostrils is located between the mouth and
the eyes. It tapers back to a spot beneath and between the eyes. Shading
suggests it protrudes outward from the rest of the face just as a nose
should.
Scale and
Resolution. MSSS lists the AB108403 image as having a scaled width of 4.67
kilometers. This means the skull is just over one kilometer wide. Scaled
pixel width is 4.56 meters.
We believe
the two eyes are the most compelling features of the Skullface image.
Recognizing that neither of the authors are experts on eyes, we decided
to call upon the opinion of two eye specialists, Dr. James Savage and Dr.
Craig Small, independent optometrists from Caribou, Maine. The full reports
from the two specialists are given in the Appendix. Here we outline the
conclusions based on their interviews and measurements.
2. Comparison of the Two Doctors' Analyses
Two optometrists
with no prior awareness of any theories of artificial objects on Mars
independently validated the authors' impressions of eye-like features
on the head-like formation in the 8403 image. Surprisingly, the doctors
required very little prompting, both immediately and independently reaching
for their rulers to measure the dimensions of the features. Both also independently
noted numerous external parts of the eyes.
The doctors
were allowed to use whichever media they preferred. Although Dr. Savage's
computer displayed a better image, he was content with more approximate
measurements. The printed image Dr. Small used was bigger so may have prompted
more meticulous measurements. Dr. Small made more of an effort to measure
the eyes individually. Dr. Small made a measurement that Dr. Savage did
not do, horizontal lid aperture.
The doctors
had slightly different numbers representing known dimensions of average
human eyes but they still were compatible. Both doctors found the Skullface
eyes proportional to human eyes. In summary (see appendix):
- Both doctors saw two
Skullface eyes.
- Both doctors independently
identified the main external parts of each of the Skullface eyes.
- Both doctors noted
the eyes are slightly different but yet both saw them as a matched pair.
- Both doctors stated
(although in different ways) that the two eyes seem to work together in
tandem, fixing on a target, or staring off. One doctor used the term "binocularity".
- Both doctors showed
that the Skullface eyes and their spacing are numerically proportional to
those of human eyes by making basic measurements of the external parts.
- Both doctors expressed
the opinion that the Skullface eyes are a very good graphical representation
of real human eyes.
Dr. Small
also pointed out what he interpreted as the upper tarsal section of the right
eyelid, the crease of the upper eyelid where the skin of the lid folds as
it elevates. He also said that each of the eyes has two eyelids, a crease
of skin under the lower one. He noted how the upper lids are bigger than
the bottom ones and how at the nasal corner there is what could be interpreted
as a two-part fleshy muscle called the plica/semilunaris. Both doctors noted
the white part of the eyes, the sclera.
Fig. 4. Description of the eye measurements made by optometrists.
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Although neither doctor is
prepared to say for sure these features are artificial, they both concede
the eye-like features have the proper proportions and specific detail
of real human eyes. As a result, both doctors independently validated our
above impressions, immediately identifying the external parts one would
expect in a pair of human eyes. Their detailed measurements add significant
credibility to our claim that these are realistic eye-like features. Figure 4 shows a human figure depicting some of the measurements
the doctors made.
3.The Eye of the Skeptic
In our opinion
all these facial features taken together point toward an artificial origin.
In fact this "Skullface" image, unlike the Cydonia Face, is more human-like
that just humanoid. That of course makes the claim of artificiality all
the more controversial (this is briefly discussed in the conclusion). Of
course the skeptic can argue that humans from the time they are children
are self-taught to see faces in the clouds. How can we be sure that something
like this is not happening with this image? We would argue that although
this could be a legitimate criticism for a facial feature in isolation,
or maybe an overall grotesque face-like image, the features we see here
in Skullface, especially in the eyes, simply have too much detail and proportion
to be dismissed this way. Rather than clouds, let us examine a more relevant
criticism.
Fig. 5.
Old Man in the Mountain in New Hampshire.
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Fig. 6.
Head-like feature in the Grand Canyon.
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This criticism
would be that in a typical irregularly shaped cliff scene, one could see
a head and face with convincing facial features. Consider the images of
the Old Man in the Mountain in Figure 5 and the head
at the bottom right of Figure 6, a feature found in
an aerial photograph of the Grand Canyon. The Old Man image does have a
chin, mouth, nose, eye, forehead, and cheek, but unlike the Skullface, most
of these features are grotesque. Furthermore, the eye shows no detail.
Then there is the most obvious defect; there is no complete face in the
image. Unlike the Skullface image, the Old Man is a profile of a three
dimensional feature and the impression of a face differs drastically depending
on viewing angle. By contrast, the Skullface feature is unlikely to appear
differently from different angles because it is more two-dimensional and
has a complete face, not a profile in space. The Grand Canyon head has
a full face but it is quite grotesque. The eye sockets have no detail and
the left and right sides are drastically different.
4. A Priori Probability Arguments and the Null
Hypothesis
Dr. Thomas
Van Flandern has used probability arguments based on a priori expectations
to infer that the facial features of the Cydonia Face are not due to random
effects (Van Flandern, 2002). Can similar arguments be employed here with
the Skullface? The most obvious feature in this image is the skull/head-like
aspect. However, we cannot legitimately use probability arguments based
on its appearance, however unlikely, to argue against a natural explanation
because its appearance is a posteriori. That is, we cannot attach any special
significance to the appearance of this skull/head-shaped feature when there
are many equally improbable shapes that could have drawn one's attention
to a particular image. However, due to its oddly humanoid head-like shape
we can consider further evidence, the prediction of additional and specific
facial detail, for two competing hypotheses: (1) the object is an intentionally
constructed artistic rendition of a humanoid skull or (2) just a chance
shape formed by natural geological and erosive forces.
If this face
were constructed to portray a human or humanoid face, then facial characteristics
not seen at first viewing of the image would be expected during a more
careful inspection of the image. It has been the experience of the authors,
and of about all those to whom they have shown this image, that the skull-like
feature jumps out1 first (including the cheek and the chin/neck area).
Then, normally with some hints given, the right eye of the feature is seen.
Then the details are noticed. Some then see the second eye while others
need more specific directions. But most everyone agrees that these are both
eye-like features and the testimony from the two optometrists attest to
the fact that the features are not just impressionistic but consistent with
a detailed depiction of human eyes. Then one naturally looks for other facial
evidence. The chin/cheek/neck area we assume to be part of the initial
skull/head impression so we do not include it in our probability estimates.
The lips, mouth, and nose would be expected next. So, the appearance of the
eyes, their details, the lips, and the nose are a priori expectations based
on the first hypothesis.2 Thus it is legitimate to construct a statistical
test for the second, or null, hypothesis; a determination of the chance of
these features appearing conjointly by chance within the area of the head.
The probability of the observed facial features coming together to form a
complete, proportional face can be calculated by determining the frequency
at which similar features appear on the planet's surface.
We begin with
a consideration of possible natural causes of the primary features, the
eyes. We claim that an impact crater is unlikely to produce such features.
The reason is that the two eye-like features, each 200 to 350 meters across,
not only have a tapered oval shape but also a partial (left eye) or complete
(right eye) circular inner area. It is unlikely that an impact would form
both types of symmetry (circular and oval). A vertical impact is normally
circular. If it strikes at a grazing angle (more likely here because the
feature is on a slope) then it would have perhaps an oval shape but more
likely not symmetrical and certainly would not leave a circular center. It
is the combination of these two incompatible symmetries (together with the
other parts of the eyes pointed out by the optometrists) that make impacts
an unlikely origin. Most importantly, note for comparison the small impact
crater slightly north of directly east of the feature's left eye. It is not
circular like the iris on the left eye, but more oval by comparison. Furthermore,
the oval is not double-pointed and it is of a lighter shade of gray.
This brings
to mind another interesting aspect of the eye-like features: the iris/pupil
portion is of a distinctly darker shade than the other parts of the eye-like
feature. This could be caused by a difference in ground texture and color,
possibly erosive forces that could have neutralized any natural colorings
of the ground material. But it is more likely this dark coloring is due
to a special form of shading that gives the impression of a dark circle.
Also, there is visual evidence that the feature's left eyeball displays
a "glint" near the center of the iris/pupil area. What could cause two such
simultaneous shadings?
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Fig.
7. Mount Rushmore sculpture of George Washington shows how a dark iris and
glint can be obtained using sculpting techniques.
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An explanation for the impression
of a glint may arise from an examination of sculptures with detailed eye
features. There are some sculptures where a hole is cut into the "sclera"
for the "iris". The hole is deep and angled enough to make a dark shadow,
creating the impression of a darkened iris/pupil. Often, a small raised area
is left in the middle. The small tip of this raised area reflects light like
a real eye would, a glint. Figure 7 shows an example
of this. Thus if the eye features are to have a natural origin then
they must correspond to steep circular depressions and for the left eye
a raised area in the center. Maybe an impact or small eruption that collapsed
in the center could produce this. But the eruption would leave a low-lying
cone-like feature not seen in either eye area. So if natural, is an impact
the cause? Some impact craters do have a raised central area, however as
has already mentioned, in this case an impact is unlikely to produce a circular
depression encompassed by a pointed oval boundary. Yet two side-by-side,
matching, mirror-imaged left/right eye-like features show this.
Just how unlikely
is it for an impact, or any other geological mechanism, to produce an
eye-like feature, one with a dark circle surrounded by a pointed elliptical
boundary? Are there eye-like features found in isolation elsewhere on
the Martian surface? If so, how common, or rare, are they? Although our
searches uncovered numerous features of similar shape and size, none of
them (including several on the head) display anywhere near the kind of
detail shown in the two eye-like features of the Skullface image. Nevertheless,
some surprising results turned up.
5. The Search for Eye-Like Features
We decided
to survey other MGS images in other areas of Mars in an attempt to determine
the frequency of facial features similar to those found in Skullface.
Eyes, considered the most detailed of the facial features on the Skullface,
were deemed the most important.
The two Skullface
eyes have the following eight characteristics (although only the right
eye exhibits a pupil). If these are used to establish criteria by which
one would consider a "good" eye, then an eye-like feature can be scored
with respect to the Skullface eyes, eight-of-eight being a perfect score.
- Pupil
- Iris
- Sclera
- Pointed oval lid aperture,
one point required for a profile eye
- Upper and lower eyelids
- Tarsal section
- Eyebrow, cheekbone,
or eye socket
- Eye works in conjunction
with other facial features to form a face-like image
Over 1460
MGS images were inspected for facial features, particularly for eyes. The
total surface area inspected was about 184,000 square kilometers. The inspected
image numbers, their location, and comments were recorded in a spreadsheet
for reference and for calculating inspected areas. Although we looked
hard for isolated eye-like features, most of the eye-like features were
found in conjunction with other facial features. What constitutes a "good"
eye-like feature can be subjective. However, this will not affect the
point of this exercise. We focused on just the quality of the eye features
as compared to those of the Skullface image.
The result
of the survey was quite surprising in that several fascinating face-like
features were discovered. Furthermore, as expected, most of the good
eye-like features tended to be found as part of overall face-like features.
But only eight satisfactory eyes were found. We show three of them
here: MGS images M0305549, M1600184, and M0300582.
In our survey
for eye-like features in the Phoenicis Lacus region, we found a feature
with the shape of a profile of a face (MGS # M0305549). Shown in Figure 8, the eye has a pointed oval lid aperture, iris,
pupil, sclera, and is part of what appears to be a very good face overall.
This gives a score of 6 out of 8. In addition, there are what appear to be
thick eyelashes. Although we use this image to show an example of the type
of eye-like feature we used to build a rough statistical base, it is difficult
to avoid discussing the importance of such a find, one again displaying
very human facial features. Note that in addition to the detailed eye,
there appears to be a forehead, nose with nostril, detailed lips, a chin,
a neck, and a large hat. Shading gives the impression of a cheekbone and
neck tendon. Furthermore, the contours, form, and proportion in the different
shadings of grays are smooth and continuous, and do not posses the irregular
angularity one would expect in a feature caused by random surface and albedo
variation. This type of feature created by surface colorations on a relatively
flat surface cannot be explained away with "tricks of light and shadow"
because there are no shadows. "Differential erosion" is also an inadequate
explanation because no erosion is evident. Although the cause of the dark
areas is still unknown, possibly a seasonal effect, camera angle will not
change the appearance of the feature in an unpredictable way. As a
result, its flatness makes it all the more compelling and thus worth re-imaging.
(Note added in proof: Very recently, in May 2002, NASA released image #E0501429
(taken June 2001), a second corroborating image of the left-facing profile
in Figure 8b. This second image (Figure 8a) shows that the impression of
a face is not an imaging artifact or fluke of light and shadow, but that
the dark colorations, artificial or not, do indeed exist on the surface.)
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Figure 8: (a) Recently released by MSSS,
MGS E0501429, a second corroborating image of left-facing profile of Figure
8b, (b) MGS #M0305549, a left-facing profile with whole, detailed eye
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Figure 9 is our second example of an eye-like feature
located in a specific area on the Cydonia Face mesa. The eye in MGS image
# M1600184 (and also visible in E0300824) has several distinct features
including a pointed oval lid aperture, iris, pupil, sclera, and eye socket.
This eye scores a five of eight.
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Fig. 9.
Eye-like feature on the Cydonia Face.
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With eight
satisfactory eyes discovered in a total area of 184,000 square kilometers,
the rate of surveyed area (AS ) to satisfactory eye-like features (Es) is
From the image
width provided by MSSS, the width of the Skullface head can be computed
to be approximately 1.2 kilometers. Approximating the Skullface head area
as a square, the area containing the two eye-like features is 1.44 square
kilometers or .
If 8 eyes
appear randomly over an area of 184,000 km2, then a proportion can be used
to determine how many eyes can be expected in a 1.44 km2 area. The odds of
one such eye-like feature appearing at random on the head-like area of the
Skullface is then
.
To be conservative,
we discount the fact that none of the 8 eyes found has as many details
as the Skullface eyes, with the two Skullface eyes the highest scoring
of all. The probability that two of these eyes would appear anywhere at
random on the Skullface head area is then 1:16,0002 or one chance in about
. In addition, the eyes are not located just anywhere on the head,
but positioned and oriented where two eyes should be if the object is
indeed an intentional sculpture, so additional probability ratios can
be factored in.
We now consider
the angular orientation of the eye features. Relative to the head/skull,
each eye has an orientation that is correct conservatively within about
30 degrees. In other words, since 360/30=12, the probability is 12/1
against each eye having the correct angular orientation. (Like human
eyes, the Skullface eyes have a top and bottom so are not symmetrical under
180 degree rotations.)
In terms of
their vertical placement on the head let us say conservatively that the
chances are 6 to one against having the correct vertical positioning because
the head is about six times bigger vertically.
For two independent
features, conservatively, the overall odds are therefore about (12)2(6)2(16,000)2
to one against the two eyes appearing randomly in the observed head-like
area and in their vertical and angular configuration. Although it
is remarkable that the spacing and size ratios of the eye features match
those of human proportions, we err on the conservative side and neglect
introducing any further probability factors.
The next independent
facial feature we consider is the nose. The nostrils, although circular
and side-by-side, are unlike the eyes in that they do not have further
distinguishing features, so we do not include any appearance rate statistics
as we did with the eyes. We do, however, include a probability calculation
for proper location on the head. That would be just the ratio of the nose
area to the Skullface head area. The width of the feature is approximately
0.20 kilometers so the area of the nose is approximately 0.040 square kilometers.
The odds of the nose being located correctly on the head is then
Fig.
10. Face-like feature with realistic looking lips. MGS M0300582.
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The nose has
two side-by-side nostrils. The bridge of the nose passes between the nostrils
from between the eyes. So the nose is positioned correctly in its rotational
orientation much like the eyes. Using the same probability estimates as
used with the eyes, the chance of this is 1/12.
The lips/mouth
are another matter. Unlike the nostrils, they are distinct and not at
all an ordinary or common surface feature. The image search produced
only one good candidate for lip-like features (MGS # M0300582) of the same
or better quality of those on the Skullface feature (see Figure 10). Again, not surprisingly these were
recognized in the context of a face-like profile. This face-like object
was discovered in the Oxia Palus region, a profile that has what appear
to be full lips, a chin, cheek, ear hole, and a single eye.
It is difficult
to estimate the bias of only noting lip-like features that are in the
context of a face-like feature. On the one hand it is safe
to say that such features would be more likely spotted if there was a
face or head-like area that drew one's attention to it. (Note that
this face-like feature also has a low scoring eye-like feature as well.
It is one of the eight mentioned above). With just one other candidate
for lips found other than on the Skullface image (as opposed to eight candidates
for eyes) we can only crudely estimate the odds against such a feature appearing
randomly. Conservatively, we use the same ratio as for the eyes, that
the odds are 16,000 to one against such a feature appearing randomly.
We limit ourselves to these
three primary facial features (eyes, nose, mouth) of the Skullface image.
Using these factors the overall probability is then (ER
EV EA )2 MR MV
MA MH NR NA where
ER
= the rotational orientation of one eye = 12/1
EV = the vertical
positioning of one eye = 6/1
EA = the eye
area to survey area ratio = 16,000/1
MR = the rotational
orientation of the mouth = 12/1
MV = the vertical
positioning of the mouth = 6/1
MH = the horizontal
positioning of the mouth = 6/1
MA = the mouth
area to survey area ratio = 16,000/1
NR = the
rotational orientation of the nose = 12/1
NA = the
nose area to head area = 36/1
These independent
features work together to form the Skullface face. When independent phenomena
occur conjointly or consecutively, their probability ratios are multiplied.
Consequently, the probability of the observed independent facial features
coming together to form a complete face is [(12)(6)(16,000)]2(12)(6)(16,000)(6)(12)(36)
4X1021 to one or 4 sextillion to one against
these three independent facial features appearing in the correct location
and orientation within an area the size of the Skullface head. To be conservative,
many factors such as the individual eye features have not been included.
The above probability is clearly small enough to call the null hypothesis
into question; that such a juxtaposition of face-like features located
on a head-like feature of a rounded skull with cheeks and chin could occur
reasonably by chance 3.
Normally statistical
analysis is used to test if a phenomena's likelihood is within the purview
of chance and not used when a phenomena is blatantly apparent. It could
be argued that even the strongest statistical arguments supporting artificiality
are not going to convince anyone who does not at least suspect artificiality
upon viewing the images themselves. However, if one accepts that the individual
eye, nose and lip features exist and have the proper geometrical characteristics,
but yet collectively these features still do not register much of an impact
with the viewer, then at some level the viewer must have concluded that
such a set of events are not that unusual. One purpose for presenting this
statistical analysis is to show numerically just how unusual these features
taken together indeed are.
6. Conclusion
The Skullface
image displays a recognizable skull shape together with cheek, chin, neck,
two matching detailed eyes, nose with nostrils, and mouth. The probability
of these independent features appearing conjointly by chance is miniscule.
Most importantly, the eye features are detailed and proportional to those
of a human as confirmed independently by two eye specialists. The nostrils,
although faint, have the correct placement on the head. The lips have
the correct size, shape, and relative placement. Is this feature
an intentionally created surface sculpture on the planet Mars, one reminiscent
of many analogous terrestrial works of art such as the Blythe Antaglios,
the Crazy Horse Memorial, the Great Sphinx, or the Nazca Lines? In our
opinion there is too much detail and proper proportion to ascribe the impression
of a sculpted face to extrapolations carried on by the mind. We therefore
feel new images of the Skullface area should be taken whenever opportunities
arise and that because of the profound importance of such potential archeology,
this object is deserving of a certain level of mission priority.
Figure
11. Tracing of the main facial features of Skullface.
It has been
the experience of the authors that discussion as to the possible artificiality
of these Martian features leads inexorably to questions as to their origins.
We do not intend to discuss these questions in any detail here. At this
point in the analysis of the Skullface and other images (annotated images
given in Figures 11, 12 and 13), no causal mechanism for artificial origins can
be made with any certainty. However, these are indeed the ultimate and important
questions, questions with profound implications: who made them? why? when?
how? And why so humanlike? This last intriguing question, stemming
from the evidence presented here, makes the whole artificial origins hypothesis
all the more controversial - the
Fig.
12. Parts of the right eye identified in Skullface.
|
human-ness. The reason
for this is that the existence of the human-like faces seems to require that
either there was a past space faring civilization from Earth, now long forgotten,
that traveled to Mars and made the objects, or that indigenous human-like
beings evolved independently on Mars and made the anomalous features, or
that a human-like extraterrestrial species from outside our solar system,
possibly involved in the very origins of humans on Earth, was responsible.
The controversy engendered by the question of "why so humanlike" would
then become focused on speculative origins scenarios conventional evolutionary
biology would deem unacceptable. This would tend to overshadow the more important
discussion of the evidence itself with detractors questioning the evidence
not on its own merits but rather that there is no acceptable theory as to
the artificial origins of these features. Unpalatable
origins scenarios, however, do not negate the evidence.
Fig.
13. Profile Image M0305549 with facial features depicted.
We might suggest
a less controversial artificial origins theory, one involving one or more
nondescript extraterrestrial species traveling through our solar system
and creating structural features or artwork on Mars reflecting what was
seen by them on Earth at the time. This type of theory diffuses criticism
the above theories tend to invite, since it would require no radical changes
in our ideas of human evolution and development, no alterations in conventional
notions as to the conditions and time frames needed for life to develop
independently on Mars, and, more importantly, the human-ness of the faces
does not require that the artists and builders be even remotely related
to humans. What is required though, is the acceptance of an extraterrestrial
visitation to Earth and Mars sometime in the not too distant past.
In this case these anomalous Martian features, if indeed artificial and
the result of extraterrestrial interventions, would not be about Mars, but
about Earth, meant by virtue of their subject for us alone as a clear and
unambiguous message that intelligent life does exist outside our solar system.
Notes
-
It has
been suggested that tests could be performed in which observers reactions
could be recorded. A simple experiment would be to erase certain facial
details to see if the impression of a skull is retained. This would more
rigorously determine if indeed the humanoid head can be given a priori
significance. (We acknowledge Cesar Sirvent for this suggestion.)
-
The mind
tends to fill in detail where it is missing, such as when an object is
recognized when viewed from behind a picket fence. It is possible that
the mind can be fooled in this manner. On the other hand, real features
can also be recognized.
-
Typically
odds of 1/100 or larger are taken to be within the purview of chance.
However, recently Matthews (1999) has suggested that such measures of
1/100 have been shown to be unreliable indicators of the existence of
genuine anomalous effects. According to his table of adjusted p values
the maximum value for significance with a high level of skepticism is on
the order of 10-6, fifteen orders of magnitude larger than our "p" value.
Our "p" value would be slightly increased if we had included probabilities
of important facial features that did not appear. However, these
small probabilites would not change the failure of the null hypothesis
in any significant way.
Acknowledgements
The authors
wish to express thanks to the members of the Society for Planetary SETI
Research (SPSR) for valuable critique of the manuscript . They especially
wish to thank Vince DiPietro,
Dr. John Brandenburg, Dr. Mark Carlotto, Lan Fleming, Harry Moore, Erol Torun, Gerry Zeitlin, Dr.
Malou Zeitlin, Dan Drasin,
Dr. Conley Powell, Cesar Sirvent, Robert Johnston, Dave Eccott, Peter Nerbun and Dr. Tom Van Flandern for specific
and valuable criticism on issues of surface effects, imaging (especially
with Figure 9), geology, statistics, and origins. They also
thank Dr. Jack Hanson of UTSI for valuable geological insight and to Mr.
Phil Liechty for general helpful comments. The authors thank Linda Engels
for specific help on several of the images, to G. Orme for bringing our attention
to the Skullface image, Robert Smith for invaluable technical support, Amanda
Richard for office assistance, and Paul McLeod for the interesting find.
Also, the authors wish to thank Dr. James Savage and Dr. Craig Small for
their expert and most useful examinations of the Skullface eyes. The authors
acknowledge the use of Mars Orbiter Camera images processed by Malin Space
Science Systems available at http://www.msss.com/moc_gallery/.
All Mars Global Suveyor images in this paper are courtesy of Malin Space
Science Systems (MSSS) and JPL.
References
Carlotto, M.
J. (1997) "Evidence in Support of the Hypothesis that Certain Objects on
Mars are Artificial in Origin. Journal of Scientific Exploration,
11.2
Carlotto, Mark J., (1988)
"Digital Imagery Analysis of Unusual Martian Surface Features", Applied
Optics, Vol. 27, No. 10.
Carlotto, M., (2002) "Symmetry
and Geometry of the Face on Mars Revealed", New Frontiers in Science,
Vol 1, No. 1, March, 2002, http://www.newfrontiersinscience.com
Carlotto, M., et al., (1999)"Response
to Geomorphology of Selected Massifs on the Plains of Cydonia, Mars by
David Pieri". Journal of Scientific Exploration, 13,3.
Crater, H.W., and McDaniel,
S. V., (1999) "Mound configurations on the Martian Cydonian Plain" Journal
of Scientific Exploration, 13,3.
DiPietro, V., Molenaar, G.,
& Brandenburg, J., Unusual Mars Surface Features. Mars Research,
PO Box 284, Glenn Dale, MD 20769. (First edition 1982; fourth edition, 1988.)
Flemming, L., (2002), "Identification
of the Mars Global Surveyor MOLA Profile of the Face on Mars", New
Frontiers in Science, Vol 1, No 1, March, 2002, http://www.newfrontiersinscience.com
JPL Viking Press Release
P-17384 (1976), http://www.msss.com/mars_images/moc/extended_may2001/face/1976pio.html
Matthews, R.A.J. (1999) "Significance
Levels for the Assessment of Anomalous Phenomena." Journal of Scientific
Exploration", 13,1.
Morrison, David, (1998) Skeptical
Inquirer, 22, 4
Phillips, T. (2001)
"Unmasking the Face on Mars", #40
http://science.nasa.gov/headlines/y2001/ast24may_1.htm?list67938
Pieri, David. "Geomorphology
of Selected Massifs on the Plains of Cydonia, Mars" Journal of Scientific
Exploration, 13,3
Van Flandern, T. et al
(2002) "Evidence of Planetary Artifacts" Infinite Energy 7, #40. http://it.utsi.edu/~spsr/
Appendix
Examination
of the Skullface Eyes by Two Optometrists
A. Interview
with Dr. James Savage, O.D. Re Skull Face Eyes Aug 19 & 26, 2000
Measurements of the eyes
of the Skullface were made by displaying AB108403 on a computer screen,
increasing contrast and brightness, zooming in, and measuring the eye-like
features with a millimeter rule. Dr. Savage downloaded the image directly
from msss.com himself. The measurements were done within a certain amount
of error due to resolution and the fact that the face is turned approximately
thirty degrees. Measurements were made to the nearest millimeter.
Since the doctor is familiar
with the proportions of normal human eyes, a comparison was made with
those measured on Skullface. The doctor noted that because of shadow and
perspective the two eyes appear to be slightly different but decided the
eyes are alike enough to treat them as approximately the same. He also
noted that these measurements are to be compared with approximate known
human measurements which vary between individuals. He measured for overall
proportion as compared to human eyes.
(A.1) The Computer
The image was displayed on
the doctor's own Inteba computer with a 17-inch Spectrum monitor. The
image was saved in and contrast/brightness enhanced using Photo Shop 4.0.
(A.2) The Three Eye Measurements
Iris diameter:
The iris is the colored part of the eye surrounding the pupil.
Inter-pupillary distance: Horizontal distance between the pupils,
measured from the outer edge of one iris to the nasal edge of the other.
Vertical lid aperture:
The opening the lids make.
Normal human parameters are
typically as follows:
Iris diameter:
average of 12mm, or between 11-13mm (little variation due to age).
Inter-pupillary distance: average of 60mm, 50mm in young children
and up to as much as 73mm in large adults (varies greatly depending on
age and overall size of the individual).
Vertical lid aperture: 9mm (small variation in individuals)
The Skullface measurements,
given the scale of the zoomed-in graphic, are as follows:
Iris diameter:
4mm
Inter-pupillary distance:
20mm
Vertical lid aperture:
3mm
(A.3) A Pair of Eyes
The Skullface iris diameter
and lid aperture measurements are approximately the same in both eyes. As
far as these particular measurements are concerned, the two eyes are a
matching pair.
(A.4) Conclusion Regarding
Proportion
When the Skullface measurements
are compared to the normal dimensions of real eyes, a factor of about
three applies to all three measurements. These correspond closely to the
dimensions of human eyes. The dimensions of the Skullface eyes are proportional
to human eyes.
(A.5) Binocularity
The eye-like features give
the impression of being fixated on a target at a particular distance and
working in tandem. The eye-like features thus exhibit binocularity.
(A.6) Shape of Lid Aperture
The lids form a pointed oval
or almond shape as is expected in real human eyes.
(A.7) Shape of Iris
The two irises are round.
(A.8) Conclusion
Although Dr. Savage is not
prepared to say for sure these features in Candor Chasma are artificial
in origin, he concedes the eye-like features have the proper proportions
and specific detail of real human eyes.
B.
Interview with Dr. Craig Small, O.D. Re Skullface Eyes Aug. 24, 2000
(B.1) Variation in Pupillary
Distance
Measurement of pupillary
distance will vary as much as three millimeters depending on gaze because
the eyes will move together or apart depending on the distance of the
target. It's difficult to tell if the eyes are fixed on a target or simply
gazing off into space.
(B.2) Printed Image
Dr. Small selected an HP
1120c print of Skullface. The paper was matt photo quality. A tight cropping
measured 148mm wide by 260 mm high. Features were measured to the nearest
millimeter.
(B.3) Pupils and Pupil
Dilation
The doctor did not see pupils
in the printed image. He said if he could see pupils, he might have been
able to speculate on the state of the individual by noting any pupil dilation.
(B.4) Pair of Eyes, Slightly
Different
The doctor's general observation
is that the two eyes are very similar in size and shape. Yet through careful
measurement it appears the right eye is smaller. However, this difference
may be due to an obstruction the doctor saw in the nasal area of the right
eye, a shadow he observed, or the camera angle.
(B.5) Parts of the Eyes
The doctor identified the
external parts of the eyes on the printed graphic, labeling them in pen:
the upper tarsal section of the lid (right eye only), iris/cornea, medial
canthus, lateral canthus, and sclera.
(B.6) Shadow on Right
Eye
The doctor saw a feature
between and just above the eyes that might be pushing down on the right
eyebrow (if indeed a sculpture) causing the palpebral fissure to be smaller.
This feature also seems to be casting a shadow across the right eye (from
nasal to temporal) darkening the nasal corner of the right eye such that
the sclera is obscured. He noticed that different prints of the image provide
better views of different areas, the left eye being brighter. A bit of
the same shadowed area of sclera is visible in a different print.
(B.7) Measurements from
the Skullface Print
- Pupillary distance
= 33mm
- Cornea (or iris) diameter,
right eye = 4mm
left eye = 6mm
It is difficult to
measure iris diameter and lid opening on the right eye because
- the nasal limbal
junction (where cornea meets sclera) is not well defined due to an obstruction
(straight dark band
obscuring sclera)
- the camera angle
or perspective
- of a shadow cast
by a feature above and between the eyes over this area
- Palpebral fissure (lid
opening)
right eye = 6mm (vertical)
left eye = 8mm (vertical)
right eye = 9mm (horizontal)
left eye = 11mm (horizontal)
(B.8) Known Human Dimensions
- approximate pupillary
distance = 63mm
- approximate iris diameter
= 12mm
- approximate vertical
palpebral fissure = 12-14mm (in normal state, not surprised or sleepy,
about the same as iris diameter, varies greatly in individuals)
- approximate horizontal
palpebral fissure = 20mm
(B.9) Ratios of Human
to Skullface Dimensions
(B.10) Proportion
When the measurements of
the Skullface print are compared to known human eye measurements, an approximate
factor of two applies to all four measurements. The doctors ended up with
slightly different factors because the media they used were at different
scales.
Editorial
Comment
Several referees expressed
disagreement with the interpretation and the statistical analysis invoked
to support it. But these are not hard and fast issues. Anomalists,
perhaps even more than mainstream scientists, have been forced to recognize
that statistical analysis has an inevitable subjective aspects, so that
any conclusion of 'statistical significance' is actually the expression
of an opinion as to what the odds are.
In this case statistics is
being used ex-post-facto, that is to say, the feature was first identified
as resembling a face and then the probabilities calculated that it should
look like one. But it should be evident that once something has been seen
to resemble a face, the probability must be high that its features will
be face-like. The real question is, among how many photos of the Martian
landscape is one likely to find a feature that resembles a human face.
Response
to Editorial Comment
Our paper "Face-Like Feature
at West Candor Chasma, Mars MGS Image AB108403", appeared in JSE volume
16, #3, page 413. In this paper we described aspects of a skull-like feature
found in Mars Global Surveyor image AB108403. As part of our critical analysis
we conservatively estimated the probability that the features could have
appeared randomly. The analysis suggested that natural and/or random processes
fail to provide a satisfactory explanation for its formation. Attached to
the end of the paper, JSE editor Dr. Bauer relayed concerns expressed by
reviewers. Here we present the criticisms and our response.
Dr. Bauer's Comments:
"Several referees expressed
disagreement with the interpretation and the statistical analysis invoked
to support it. But these are not hard and fast issues. Anomalists,
perhaps even more than mainstream scientists, have been forced to recognize
that statistical analysis has an inevitable subjective aspects, so that
any conclusion of 'statistical significance' is actually the expression of
an opinion as to what the odds are
In this case statistics is
being used ex-post-facto, that is to say, the feature was first identified
as resembling a face and then the probabilities calculated that it should
look like one. But it should be evident that once something has been seen
to resemble a face, the probability must be high that its features will
be face-like. The real question is, among how many photos of the Martian
landscape is one likely to find a feature that resembles a human face."
Our Response:
We thank Dr. Bauer for his
comments, but there are several problems with the conclusions he presents.
The first is that "resembles a human face" is a subjective concept. One
can find face-like features without much trouble in any landscape or in
the clouds. Thus depending on how "abstract" one's concept is of a sculptured
human face, the number of such images would vary quite significantly from
one examiner to the next thus limiting the significance of the question
Dr. Bauer poses. However, the primary critique Dr. Bauer presents is that
it "should be evident that once something has been seen to resemble a face,
the probability must be high that its features will be face-like". This
would call into question our entire probability calculation. But in our
paper we discounted the larger facial features of skull, cheek, chin, and
neck since it was their prominence that drew initial attention to this image
as resembling a head. These we felt had only a posteriori significance so
we did not include them in our probability calculations. What we claimed
in our paper is that once one's attention is drawn to the formation, one
is justified in computing odds for further detailed facial features appearing
by chance, in particular those aspects that are a) quite realistic (as judged
in our paper by two independent eye specialists) and b) of proper orientation
and position (eyes, nose, and mouth).
The ex-post-facto argument
Dr. Bauer' discusses would tend to negate the significance of our probability
calculation. An extreme example of a meaningless ex-post-facto statement
would be the declaration of amazement after having been dealt a certain
hand of playing cards and noting the astronomical odds against its occurring.
But the odds are no different from any other particular combination of
cards. Thus this extremely unlikely event has no probability significance.
These odds take on significance only when one gives meaning to a particular
combination of cards appearing, say a royal flush, a priori (before the
event). In the case of poker hands those meanings come from certain preexisting
cultural values or expectations. Thus values or expectations established
ahead of time affect the intrinsic meaning of the probability of future
events. In our case the appearance of a skull (independent of its detailed
facial features) has significance because of the earlier appearance of
the Cydonia head and the continual attention given to it since its discovery
in 1976 as a possible artifact. Regardless of whether that attention
was pro or con, its discovery did lead to a state of awareness about
the subject of planetary artifacts that did not exist before and so subsequent
finds of head-like formations such as appears in MGS Image AB108403
must be weighed in that context. (For the benefit of the reader we give
here the exact web address - http://www.msss.com/moc_gallery/ab1_m04/images/AB108403.html)
In light of this, our discounting
the odds of the larger facial features of the skull, cheek, chin, and
neck was a quite conservative assumption. That is, this find of a face
in the West Candor Chasma should have been considered in light of the much
earlier find of the original Cydonia face. (The latest evidence in
regard to this feature is described in the online journal article by Carlotto,
"Analysis of the April 2001 Image of the Face on Mars," New Frontiers in
Science, Vol. 1, No. 1, Fall 2001 http://www.newfrontiersinscience.com,
see also T. Van Flandern et al Infinite Energy 7, #40, 23-31 (2001) also
at <http://it.utsi.edu/~spsr/>,
"Recent articles" link, and Carlotto et. al..JSE Vol. 13 No.3 ).
With the appearance of the Cydonia face and the nature of the attention
it generated, one is justified in giving the later appearance of a humanoid
head a priori significance. This automatically presents one with
two competing hypotheses for the Skullface head: (1) the new head-like
object (with all its attendant facial features) is just a chance shape
formed by natural geological and erosive forces 2) the object is an artistic
rendition of a humanoid skull intentionally constructed by an intelligent
species. One can compute the odds for the first (null hypothesis) and is
just what we did in our paper (except that we neglected the odds of a head-like
object appearing). Note that we did not compute the probabilities that
the feature found would look like a face, but rather that its aspects are
natural and individually occurred randomly. There we showed just how high
those odds were against the null hypothesis.